Top 10k strings from Spectrum Computing - Issue 19 (1985)(ASP Software)(Side B).tzx in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Magazines / Sinclair ZX Spectrum - Magazines - [TZX] (TOSEC-v2007-01-01) /

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   7 line=line+i:
   2 Bounty Bob Strikes Back
   2 ;"STOP THE TAPE":
   2 ;"START THE TAPE":
   2 ''''''''x$:
   2  press 'R' to read again 
   2  press 'L' to load next  
   2  Rupert & the Toymaker's Party  
   2  A.M.Scott 1985 
   2      Press a key to continue   
   1 ~~~~~~~~~~~~~~~
   1 z$=z$+"  The first screen I found very  difficult until I dis
   1 z$="20050202press a key":
   1 z$="17050102& Argus Press software":
   1 z$="15000202
   1 z$="14040202 LOWER  = L ":
   1 z$="1305010210p a go 50p for a win":
   1 z$="13050102
   1 z$="12060404LOWER":
   1 z$="12040404HIGHER":
   1 z$="12040202 HIGHER = H ":
   1 z$="11070202ACE'S LOW":
   1 z$="11020412YOU WIN":
   1 z$="11010612WRONG":
   1 z$="10060102Instructions? (y/n)":
   1 z$="09090102
   1 z$="09020203
   1 z$="07280102"+
   1 z$="07060404LOWER":
   1 z$="07000102"+
   1 z$="06090102
   1 z$="06070203
   1 z$="05280102
   1 z$="05000102
   1 z$="03040404HIGHER":
   1 z$="02060202
   1 z$="02060102
   1 z$="02050102
   1 z$="00070203
   1 z$="00030203THE CARD GAME":
   1 z$="00020102
   1 z$="  Remember, if you tumble on     the top platform, you'll have   to make your way up again from  the bottom. Take care jumping   across the big gaps, and try    jumping on the back of birds    and toy aeroplanes.            "
   1 z$="  Here, not only must you get    all the objects on a screen to  enter the next, but also you    have to have walked on every    p|atform (the pattern of the    platform changes to show where  you've been).                  "
   1 yRIPLEY THREW A SWITCH. A CHAIN
   1 y$=y$+"  This is to commemorate Rupert  being around for 65 years       (he's not showing his age, is   he?).                          "
   1 y$=y$+"  The aim of the game is to      collect all the invitations     that Rupert can find, in order  to enter the next level, and    ultimately join his friends at  the party. On the way he meets  various toys, some of which     can help him and others which   have to be avoided. Rupert      being a non-violent character   doesn't lose lives, but         instead 'tumbles'. He is only   allowed to tumble so many       times before giving up.        "
   1 y$=y$+"                             In 'Bounty Bob Strikes Back',  US Gold have faithfully         resurrected the Bounty Bob      character on the Spectrum,      complete with the character-    istic death sequence in which   Bob dissolves into the ground. "
   1 y$="  The game lords are back with   a colourful platform game       starring that famous cartoon    character, Rupert the Bear.    "
   1 y$="  If you were asked to name the  first platform game, most of    you would probably come up      with the name 'Manic Miner'.    However, the first was a        program called 'MINER 2049'er'  on the Atari. It was this game  which first inspired me to      take up computing. The star     in this was not our Willy,      but a character called Bounty   Bob."
   1 reviews   f
   1 over=a(a,2
   1 move=move+i:
   1 ink=t+t*pl:
   1 ink;i$(a);
   1 i$="You have the green discs;*the computer the yellow ones.**":
   1 i$="The object is to get four discs*in a row in any direction by*dropping them into a large*frame with 42 holes.**":
   1 i$="Link Four is a game for one*player against the Spectrum.**":
   1 i$="Best of luck-you'll need it!":
   1 i$="A disc, when dropped, will fall*as far as it can until it*either reaches the bottom or*lands on top of another one.**":
   1 highlow   %!
   1 g(az,bz)=o:
   1 g(a,b)=pl:
   1 endit     <
   1 ed    the secret of jumping only a    small amount to one side. The   secret is to move to one side   in mid jump, but be careful     not to fall too far or you'll   one of your precious lives.      After collecting an object,    the aliens become vulnerable    in much the same way as in the  many clones of 'Pacman', but    the rest of the time..watch     out!                           "
   1 coin=coin-1
   1 coin=coin+5
   1 code      !
   1 code      
   1 co=g(a-di,b-di):
   1 co=g(a-di,b+di):
   1 co=g(a,b-di):
   1 co=g(a,b+di):
   1 co=g(a,b):
   1 co=g(a+di,b-di):
   1 co=g(a+di,b+di):
   1 co=g(a+di,b):
   1 change=a(a,1
   1 card=card+1
   1 bbsb$     
   1 bbsb      N
   1 b=b+(i$="8"
   1 b<e)-(i$="5"
   1 b,a;"     ":
   1 azine Ltd.   *6\$:
   1 a=a+(g(a+i,b)=o):
   1 YOUR SCORE "+
   1 YOUR MOVE - 
   1 WILD FLOWERS !
   1 WHIRLPOOLS IN THE AIR.
   1 WHEN THEY HELD A CHRISTENING
   1 WELL PLAYED - YOU WIN!
   1 TROUT HAD FORGOTTEN THE DRIVER'S
   1 TROUT HAD A MENTAL DEFECT WHICH
   1 THE TAPE.  
   1 THE SHIP BE CALLED LYING
   1 THE QUICK BROWN FOX
   1 THE NOSTROMO, CAME TO LIFE
   1 TEELA AND SPEAKER AGREED.
   1 SWIFT-MOVING DREAM IN WHICH
   1 STILL SLEEPING, STILL IN THE
   1 START THE TAPE
   1 STALEMATE!
   1 SOMETIMES FORMING SMALL
   1 SINCE THE GREAT RIDE BEGAN.
   1 SHELTER OF GANDALF'S CLOAK.
   1 Rupert    
   1 REMOVE TAPE !! 
   1 Pete Cooke Mar 85
   1 PIPPIN LOOKED OUT FROM THE
   1 PEARLS ON THE DARK SETTING OF
   1 OUTSIDE THE PORTS. WIND AND
   1 OF POWERFUL LIGHTS, BRIGHT
   1 LOOKED LIKE.
   1 LINK FOUR C
   1 JUMPS OVER THE LAZY
   1 I, TOO USED TO SUFFER FROM.
   1 I'M A LUMBERJACK AND I'M OK
   1 I SLEEP ALL NIGHT AND I WORK
   1 I CUT DOWN TREES,  I SKIP AND
   1 HYPERDRIVE, LOUIS SUGGESTED THAT
   1 HE WONDERED IF HE WAS AWAKE OR
   1 HE HAD BEEN WRAPPED SO LONG
   1 HE COULDN'T REMEMBER WHAT
   1 HARD LINES - I WIN!
   1 GGGGGGGGGGGG
   1 Don't forget to buy next       month's issue. Remember with    our magazines on tape you       don't have to spend hours       slaving away at the keyboard    to see what a program is like   - just load it !!              
   1 DUST WERE MORE EVIDENT NOW,
   1 DIFFERENT PEOPLE IN HIS LIFE
   1 Created with Ramsoft MakeTZX
   1 COMPUTER'S MOVE - PLEASE WAIT
   1 CODE      j
   1 CEREMONY ON THE FIRST DAY IN
   1 CB2       
   1 CB1       
   1 BASTARD. FOR THEIR OWN REASONS
   1 AND JUMP, I LIKE TO PRESS
   1 ;N;". FOR TEXT ";N:
   1 ;"or press q to load next item":
   1 ;"YOU OWE ME `";
   1 ;"PRESS..."
   1 ;"PRESS SPACE"
   1 ;"INSTRUCTIONS."
   1 ;"I OWE YOU `";coin/10
   1 ;"From ";:
   1 ;"ABCDEFGHIJKLMNOPQRSTUVWXYZ";
   1 ;" WAIT ";
   1 ;" SQUIT'S & EVEN "
   1 ;"      RIGHT...  WELL DONE       ";
   1 ;"      ";
   1 ;"                                ":
   1 ;"                                 T  End of tape, 5010:1         "
   1 ;"         
   1 23674+256*
   1 23672)/50)":
   1 0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
   1 )=i+h*(a-i):
   1 )=h+h*(b-i):
   1 )=a(swap,2
   1 )=a(swap,1
   1 );" to ";:
   1 ((((((((((((((((((((((((((((((((  (  (  (  (  (  (  (  (  (  (                                                                                """!! g                         """""                           """""                                     """"""                      ""     ""                       ""     ""                       ""     ""                       ""   g "!!                         !!    "                               "     """"""""""""                                                               ''                              ''                "" '        ! ""                ""          " !!                ""         ""!!!                ;
   1 '"  You must alter the map by"'"giving the computer an upper"'"case letter, and which lower"'"letter you wish to alter it to."
   1 '"  This program will display a"'"piece of encoded text in "'"capital letters."
   1 '"  The program will tell you when"'"you have decoded the text"'"correctly."
   1 '"  I FOR INSTRUCTIONS"''"  Q T0 LOAD NEXT PROGRAM"
   1 '"  Above this is the same text"'"in lower case letters and below"'"that a table showing how the"'"upper case letters are mapped"'"onto the lower case and a"'"frequency count for the upper"'"case letters."
   1 & PRESS A KEY
   1 "LINK FOUR"
   1 "9";"PRESS A KEY": 
   1 "7";" LET THE TAPE RUN ";
   1 "7";"                  
   1 "23673",o:
   1 "23672",o:
   1 "23658",o:
   1 ".2",pl*f:
   1 ".2",pl*f+
   1 ".03",f+e-a:
   1  YOUR MOVE 
   1  VARIABLES & SCREEN 
   1  Use LIST 2    
   1  TITLE PAGE 
   1  STOP THE TAPE 
   1  SPECTRUM'S MOVE 
   1  SPECTRUM COMPUTING ISSUE #20   
   1  SELECT MOVE 
   1  RANDOM MOVE 
   1  PRINT i$ 
   1  PRESS ANY KEY
   1  MY SCORE  "+
   1  MOVE MARKER 
   1  MAIN LOOP 
   1  LOOK AROUND POSITION 
   1  LOAD THE MCODE 
   1  LOAD NEXT PROGRAM 
   1  LINK FOUR 
   1  J.A.Charlton 
   1  INSTRUCTIONS 
   1  GAME OVER - PRESS ANY KEY! 
   1  END OF MAIN LOOP 
   1  DROP SELECTED 
   1  DROP COUNTER 
   1  DRAWN GAME 
   1  CLOSING MESSAGES 
   1  CHECK FOR WIN 
   1  CHECK DIRECTIONS 
   1  CALL LARGE PRINT 
   1  Another game? (y/n) 
   1  AUTOSAVE 
   1  ASK FOR ANOTHER GAME 
   1  & PRESS A KEY 
   1   The game lords are back with   a colourful platform game       starring that famous cartoon    character, Rupert the Bear.      This is to commemorate Rupert  being around for 65 years       (he's not showing his age, is   he?).                            The aim of the game is to      collect all the invitations     that Rupert can find, in order  to enter the next level, and    ultimately join his friends at  the party. On the way he meets  various toys, some of which     can help him and others which   have to be avoided. Rupert      being a non-violent character   doesn't lose lives, but         instead 'tumbles'. He is only   allowed to tumble so many       times before giving up.        Z
   1   Remember, if you tumble on     the top platform, you'll have   to make your way up again from  the bottom. Take care jumping   across the big gaps, and try    jumping on the back of birds    and toy aeroplanes.            
   1   If you were asked to name the  first platform game, most of    you would probably come up      with the name 'Manic Miner'.    However, the first was a        program called 'MINER 2049'er'  on the Atari. It was this game  which first inspired me to      take up computing. The star     in this was not our Willy,      but a character called Bounty   Bob.                             In 'Bounty Bob Strikes Back',  US Gold have faithfully         resurrected the Bounty Bob      character on the Spectrum,      complete with the character-    istic death sequence in which   Bob dissolves into the ground. Z
   1   Here, not only must you get    all the objects on a screen to  enter the next, but also you    have to have walked on every    platform (the pattern of the    platform changes to show where  you've been).                    The first screen I found very  difficult until I discovered    the secret of jumping only a    small amount to one side. The   secret is to move to one side   in mid jump, but be careful     not to fall too far or you'll   one of your precious lives.      After collecting an object,    the aliens become vulnerable    in much the same way as in the  many clones of 'Pacman', but    the rest of the time..watch     out!                           A
   1   CODEBREAKER 
   1    (1=quit) "
   1     LINK FOUR     
   1            Quicksilva                         48k                                                press any key to read reviewY
   1            Quicksilva                         48k                                                press any key to read review"
   1                  US Gold                           48k                                                 press any key to read reviewY`
   1                  US Gold                           48k                                                 press any key to read review"
   1                   ";
   1                                       Bye Bye for now !!!                                       
   1                  
   1               
   1