Top 10k strings from Spectrum Computing - Issue 19 (1985)(ASP Software)(Side B).tzx
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7 line=line+i: 2 Bounty Bob Strikes Back 2 ;"STOP THE TAPE": 2 ;"START THE TAPE": 2 ''''''''x$: 2 press 'R' to read again 2 press 'L' to load next 2 Rupert & the Toymaker's Party 2 A.M.Scott 1985 2 Press a key to continue 1 ~~~~~~~~~~~~~~~ 1 z$=z$+" The first screen I found very difficult until I dis 1 z$="20050202press a key": 1 z$="17050102& Argus Press software": 1 z$="15000202 1 z$="14040202 LOWER = L ": 1 z$="1305010210p a go 50p for a win": 1 z$="13050102 1 z$="12060404LOWER": 1 z$="12040404HIGHER": 1 z$="12040202 HIGHER = H ": 1 z$="11070202ACE'S LOW": 1 z$="11020412YOU WIN": 1 z$="11010612WRONG": 1 z$="10060102Instructions? (y/n)": 1 z$="09090102 1 z$="09020203 1 z$="07280102"+ 1 z$="07060404LOWER": 1 z$="07000102"+ 1 z$="06090102 1 z$="06070203 1 z$="05280102 1 z$="05000102 1 z$="03040404HIGHER": 1 z$="02060202 1 z$="02060102 1 z$="02050102 1 z$="00070203 1 z$="00030203THE CARD GAME": 1 z$="00020102 1 z$=" Remember, if you tumble on the top platform, you'll have to make your way up again from the bottom. Take care jumping across the big gaps, and try jumping on the back of birds and toy aeroplanes. " 1 z$=" Here, not only must you get all the objects on a screen to enter the next, but also you have to have walked on every p|atform (the pattern of the platform changes to show where you've been). " 1 yRIPLEY THREW A SWITCH. A CHAIN 1 y$=y$+" This is to commemorate Rupert being around for 65 years (he's not showing his age, is he?). " 1 y$=y$+" The aim of the game is to collect all the invitations that Rupert can find, in order to enter the next level, and ultimately join his friends at the party. On the way he meets various toys, some of which can help him and others which have to be avoided. Rupert being a non-violent character doesn't lose lives, but instead 'tumbles'. He is only allowed to tumble so many times before giving up. " 1 y$=y$+" In 'Bounty Bob Strikes Back', US Gold have faithfully resurrected the Bounty Bob character on the Spectrum, complete with the character- istic death sequence in which Bob dissolves into the ground. " 1 y$=" The game lords are back with a colourful platform game starring that famous cartoon character, Rupert the Bear. " 1 y$=" If you were asked to name the first platform game, most of you would probably come up with the name 'Manic Miner'. However, the first was a program called 'MINER 2049'er' on the Atari. It was this game which first inspired me to take up computing. The star in this was not our Willy, but a character called Bounty Bob." 1 reviews f 1 over=a(a,2 1 move=move+i: 1 ink=t+t*pl: 1 ink;i$(a); 1 i$="You have the green discs;*the computer the yellow ones.**": 1 i$="The object is to get four discs*in a row in any direction by*dropping them into a large*frame with 42 holes.**": 1 i$="Link Four is a game for one*player against the Spectrum.**": 1 i$="Best of luck-you'll need it!": 1 i$="A disc, when dropped, will fall*as far as it can until it*either reaches the bottom or*lands on top of another one.**": 1 highlow %! 1 g(az,bz)=o: 1 g(a,b)=pl: 1 endit < 1 ed the secret of jumping only a small amount to one side. The secret is to move to one side in mid jump, but be careful not to fall too far or you'll one of your precious lives. After collecting an object, the aliens become vulnerable in much the same way as in the many clones of 'Pacman', but the rest of the time..watch out! " 1 coin=coin-1 1 coin=coin+5 1 code ! 1 code 1 co=g(a-di,b-di): 1 co=g(a-di,b+di): 1 co=g(a,b-di): 1 co=g(a,b+di): 1 co=g(a,b): 1 co=g(a+di,b-di): 1 co=g(a+di,b+di): 1 co=g(a+di,b): 1 change=a(a,1 1 card=card+1 1 bbsb$ 1 bbsb N 1 b=b+(i$="8" 1 b<e)-(i$="5" 1 b,a;" ": 1 azine Ltd. *6\$: 1 a=a+(g(a+i,b)=o): 1 YOUR SCORE "+ 1 YOUR MOVE - 1 WILD FLOWERS ! 1 WHIRLPOOLS IN THE AIR. 1 WHEN THEY HELD A CHRISTENING 1 WELL PLAYED - YOU WIN! 1 TROUT HAD FORGOTTEN THE DRIVER'S 1 TROUT HAD A MENTAL DEFECT WHICH 1 THE TAPE. 1 THE SHIP BE CALLED LYING 1 THE QUICK BROWN FOX 1 THE NOSTROMO, CAME TO LIFE 1 TEELA AND SPEAKER AGREED. 1 SWIFT-MOVING DREAM IN WHICH 1 STILL SLEEPING, STILL IN THE 1 START THE TAPE 1 STALEMATE! 1 SOMETIMES FORMING SMALL 1 SINCE THE GREAT RIDE BEGAN. 1 SHELTER OF GANDALF'S CLOAK. 1 Rupert 1 REMOVE TAPE !! 1 Pete Cooke Mar 85 1 PIPPIN LOOKED OUT FROM THE 1 PEARLS ON THE DARK SETTING OF 1 OUTSIDE THE PORTS. WIND AND 1 OF POWERFUL LIGHTS, BRIGHT 1 LOOKED LIKE. 1 LINK FOUR C 1 JUMPS OVER THE LAZY 1 I, TOO USED TO SUFFER FROM. 1 I'M A LUMBERJACK AND I'M OK 1 I SLEEP ALL NIGHT AND I WORK 1 I CUT DOWN TREES, I SKIP AND 1 HYPERDRIVE, LOUIS SUGGESTED THAT 1 HE WONDERED IF HE WAS AWAKE OR 1 HE HAD BEEN WRAPPED SO LONG 1 HE COULDN'T REMEMBER WHAT 1 HARD LINES - I WIN! 1 GGGGGGGGGGGG 1 Don't forget to buy next month's issue. Remember with our magazines on tape you don't have to spend hours slaving away at the keyboard to see what a program is like - just load it !! 1 DUST WERE MORE EVIDENT NOW, 1 DIFFERENT PEOPLE IN HIS LIFE 1 Created with Ramsoft MakeTZX 1 COMPUTER'S MOVE - PLEASE WAIT 1 CODE j 1 CEREMONY ON THE FIRST DAY IN 1 CB2 1 CB1 1 BASTARD. FOR THEIR OWN REASONS 1 AND JUMP, I LIKE TO PRESS 1 ;N;". FOR TEXT ";N: 1 ;"or press q to load next item": 1 ;"YOU OWE ME `"; 1 ;"PRESS..." 1 ;"PRESS SPACE" 1 ;"INSTRUCTIONS." 1 ;"I OWE YOU `";coin/10 1 ;"From ";: 1 ;"ABCDEFGHIJKLMNOPQRSTUVWXYZ"; 1 ;" WAIT "; 1 ;" SQUIT'S & EVEN " 1 ;" RIGHT... WELL DONE "; 1 ;" "; 1 ;" ": 1 ;" T End of tape, 5010:1 " 1 ;" 1 23674+256* 1 23672)/50)": 1 0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 1 )=i+h*(a-i): 1 )=h+h*(b-i): 1 )=a(swap,2 1 )=a(swap,1 1 );" to ";: 1 (((((((((((((((((((((((((((((((( ( ( ( ( ( ( ( ( ( ( """!! g """"" """"" """""" "" "" "" "" "" "" "" g "!! !! " " """""""""""" '' '' "" ' ! "" "" " !! "" ""!!! ; 1 '" You must alter the map by"'"giving the computer an upper"'"case letter, and which lower"'"letter you wish to alter it to." 1 '" This program will display a"'"piece of encoded text in "'"capital letters." 1 '" The program will tell you when"'"you have decoded the text"'"correctly." 1 '" I FOR INSTRUCTIONS"''" Q T0 LOAD NEXT PROGRAM" 1 '" Above this is the same text"'"in lower case letters and below"'"that a table showing how the"'"upper case letters are mapped"'"onto the lower case and a"'"frequency count for the upper"'"case letters." 1 & PRESS A KEY 1 "LINK FOUR" 1 "9";"PRESS A KEY": 1 "7";" LET THE TAPE RUN "; 1 "7";" 1 "23673",o: 1 "23672",o: 1 "23658",o: 1 ".2",pl*f: 1 ".2",pl*f+ 1 ".03",f+e-a: 1 YOUR MOVE 1 VARIABLES & SCREEN 1 Use LIST 2 1 TITLE PAGE 1 STOP THE TAPE 1 SPECTRUM'S MOVE 1 SPECTRUM COMPUTING ISSUE #20 1 SELECT MOVE 1 RANDOM MOVE 1 PRINT i$ 1 PRESS ANY KEY 1 MY SCORE "+ 1 MOVE MARKER 1 MAIN LOOP 1 LOOK AROUND POSITION 1 LOAD THE MCODE 1 LOAD NEXT PROGRAM 1 LINK FOUR 1 J.A.Charlton 1 INSTRUCTIONS 1 GAME OVER - PRESS ANY KEY! 1 END OF MAIN LOOP 1 DROP SELECTED 1 DROP COUNTER 1 DRAWN GAME 1 CLOSING MESSAGES 1 CHECK FOR WIN 1 CHECK DIRECTIONS 1 CALL LARGE PRINT 1 Another game? (y/n) 1 AUTOSAVE 1 ASK FOR ANOTHER GAME 1 & PRESS A KEY 1 The game lords are back with a colourful platform game starring that famous cartoon character, Rupert the Bear. This is to commemorate Rupert being around for 65 years (he's not showing his age, is he?). The aim of the game is to collect all the invitations that Rupert can find, in order to enter the next level, and ultimately join his friends at the party. On the way he meets various toys, some of which can help him and others which have to be avoided. Rupert being a non-violent character doesn't lose lives, but instead 'tumbles'. He is only allowed to tumble so many times before giving up. Z 1 Remember, if you tumble on the top platform, you'll have to make your way up again from the bottom. Take care jumping across the big gaps, and try jumping on the back of birds and toy aeroplanes. 1 If you were asked to name the first platform game, most of you would probably come up with the name 'Manic Miner'. However, the first was a program called 'MINER 2049'er' on the Atari. It was this game which first inspired me to take up computing. The star in this was not our Willy, but a character called Bounty Bob. In 'Bounty Bob Strikes Back', US Gold have faithfully resurrected the Bounty Bob character on the Spectrum, complete with the character- istic death sequence in which Bob dissolves into the ground. Z 1 Here, not only must you get all the objects on a screen to enter the next, but also you have to have walked on every platform (the pattern of the platform changes to show where you've been). The first screen I found very difficult until I discovered the secret of jumping only a small amount to one side. The secret is to move to one side in mid jump, but be careful not to fall too far or you'll one of your precious lives. After collecting an object, the aliens become vulnerable in much the same way as in the many clones of 'Pacman', but the rest of the time..watch out! A 1 CODEBREAKER 1 (1=quit) " 1 LINK FOUR 1 Quicksilva 48k press any key to read reviewY 1 Quicksilva 48k press any key to read review" 1 US Gold 48k press any key to read reviewY` 1 US Gold 48k press any key to read review" 1 "; 1 Bye Bye for now !!! 1 1 1